img-logo-universite-rennes1GIPSy 2011

Workshop on games, logic and security

Centre Inria Rennes - Bretagne Atlantique

25/27 octobre 2011

Scope

Security and privacy problems in computer networks and mobile applications often stem from the interaction between agents of the network (which can be individuals as well as devices or softwares acting autonomously). Modeling the interaction between agents is therefore essential to address security problems appropriately. Game theory and logic are the most prominent frameworks for the formal treatment of interaction. They permit not only to model and represent this interaction between agents, but they also lead to the development of applicable algorithms and decision procedures. In the past two decades, a number of logical frameworks and game-theoretic approaches have been proposed to model and analyze computer networks from the security point of view, sometimes resorting to non-classical logics (such as epistemic or intuitionistic logics).

The main goal of the workshop is to gather researchers interested in games, logic and security (in a broad sense), and to offer a privileged forum to present their work and exchange ideas on these topics.

 

Talks of invited speakers

2
Jean-Pierre Hubaux

( Ecole polytechnique fédérale de Lausanne)

A tutorial on game theory for wireless networks

img-logo-pdf the slides (part1 ; part2)

Abstract:

Designing Network Security and Privacy Mechanisms: How Game Theory Can Help.

Over the last decades, connectivity, bandwidth and quality of service of wired and wireless networks have improved at an astounding pace. Unfortunately, this progress has been plagued by growing problems on the fronts of privacy and security. In this talk, we will show how game theory is being used by researchers to model the (non-)cooperation of different players in their contribution to privacy and security mechanisms.

Related paper:
http://infoscience.epfl.ch/record/151965/files/GameSecurity-EPFL-TechReport.pdf
Useful pointers:
http://lca.epfl.ch/projects/gamesec

(The Jean-Pierre Hubaux's talk is partitioned into two videos. The slides are synchronized to make easier the consultation)

The talk (part One)

The talk (part Two)

© 2012 Pôle audiovisuel de l'INRIA